
Photo taken at Casa Batik House of Rare Bougainvillea in February of 2026, just South of Saint Vincent Palawan Philippines.

Photo taken at Casa Batik House of Rare Bougainvillea in February of 2026, just South of Saint Vincent Palawan Philippines.
In this article we will explore the process of manually modding Fallout New Vegas on Linux. While the steps are somewhat similar to those for modding Fallout 4, there are important differences we need to keep in mind.
It’s clear there’s a growing interest in manual modding for various Fallout games on Linux. I’ve received numerous requests for general modding guidelines, especially concerning Fallout New Vegas. The spike in interest might relate to the ongoing second season of the Fallout show, which is set in the same Mojave environment as the game.
Having recently finished Fallout New Vegas, which I bought during a Steam sale that included all its DLC, I’m excited to dive into modding it. However, I’ve encountered various tutorials that sometimes provide conflicting information, making this exploration all the more intriguing.
As with any modding endeavor, being mindful of your hardware and operating system setup is crucial, as these factors can significantly impact your experience. I suspect that the discrepancies in tutorials stem from individual setups, much like what I observed with Fallout 4.
Some have asked why I prefer manual modding. It’s a fair question! While I’ve tried different mod managers on Linux, they haven’t proven to be stable and often create more issues than they solve. So, manual modding has become my go-to approach.
Now, let’s get started!
(more…)Last week, I faced a challenge when my Plex server crashed while I was away visiting family. Thankfully, I had a Tailscale Subnet Router installed, allowing me to remotely fix and restart the server without a hitch.
Today we’ll set up a TailScale subnet router inside an LXC container on a Proxmox Virtual Environment (VE) server. This configuration enables secure access to our local area network (LAN) devices from anywhere with a reliable internet connection via TailScale.
(more…)I want to go through modding Fallout 4 on Linux by the numbers. Mainly because I have tried to get any mod manager to work consistently on Linux and have failed miserably. Not sure why that is, as others seem to be able to get them working. Interestingly I have found once you get used to manual modding, and develop your own system, it can be surprisingly fast and much more intuitive in some cases.
Note the use of “Your own system!” I am going to give you the necessary steps to manual mod. However it will be up to you to develop your own system of maintenance. For example, I keep a mods folder where I have mods prepared to just copy into the fallout 4 data directory. So if I ever reinstall, it is a simple matter of dropping the contents of one folder to restore mods. I also ahve a few scripts I use for things like checking capitalization of folder names, not so important on windows, burt very important on Linux.
Also, even when on Windows, I always found those mod manager interfaces and requirements way more confusing than they need to be. Manual modding was just simpler and more practical for me.
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