In this post I are going to use a previous post (Sierpinski Pyramid) and create an animation from it using the POV Ray program. (more…)
It is time to discuss the math behind Sierpinski’s Pyramid. In the previous post we discussed some aspects of writing POV Ray scene scripting.language. This is a slight departure into the theory and math of the object we are modeling (more…)
In this second post of the Sierpinski Pyramid series (the first post can be found here), I will be discussing some POVRay mechanics. I find these tend to make scripting a scene easier for me. But your mileage may vary. (more…)
In this series of posts I will be walking through creating Sierpinski’s Pyramid in POV-Ray. I will be covering the math, object creation, and scene setup. (more…)